C# has a language feature that allows several properties of an object to be assigned to as a suffix to a new
expression, namely the object initializer:
var myObj = new MyClass
{
SomeProperty = 5,
Another = true,
Complain = str => MessageBox.Show(str),
};
As properties can have hand-coded setters, this is an opportunity to call several methods on the newly constructed object, without having to make each method return the same object.
The limitations on property setters are:
- They can only accept one argument
- They cannot be generic
I would like it if we could call methods and enlist in events, as well as assign to properties, inside an object initializer block.
var myObj = new MyClass
{
SomeProperty = 5,
Another = true,
Complain = str => MessageBox.Show(str),
DoSomething(),
Click += (se, ev) => MessageBox.Show("Clicked!"),
};
And why should such a block of modifications only be applicable immediately after construction? We could have:
myObj with
{
SomeProperty = 5,
Another = true,
Complain = str => MessageBox.Show(str),
DoSomething(),
Click += (se, ev) => MessageBox.Show("Clicked!"),
}
The with
would be a new keyword that operates on an object of some type and produces the same object and type - note that this would be an expression, not a statement.
So you could use initializer-style syntax regardless of whether you'd got the object from a new
expression or from an IOC or factory method, etc.
In fact you could use with
after a complete new
and it would be equivalent to the current style of object initializer:
var myObj = new MyClass() with
{
SomeProperty = 5,
Another = true,
Complain = str => MessageBox.Show(str),
DoSomething(),
Click += (se, ev) => MessageBox.Show("Clicked!")
};
I mused about this in a Stack Overflow answer, and Charlie Flowers pointed out something I should have realised immediately - we can implement with as an extension method.
public static T With(this T with, Action<T> action)
{
if (with != null)
action(with);
return with;
}
Equivalent of normal object initializer, but with event enlisting:
var myObj = new MyClass().With(w =>
{
w.SomeProperty = 5;
w.Another = true;
w.Click += (se, ev) => MessageBox.Show("Clicked!");
};
And on a factory method instead of a new
:
var myObj = Factory.Alloc().With(w =>
{
w.SomeProperty = 5;
w.Another = true;
w.Click += (se, ev) => MessageBox.Show("Clicked!");
};
I couldn't resist giving it the "maybe monad"-style check for null as well, so if you have something that might return null
, you can still apply With
to it and then check it for null
-ness.